30 Games to Look Out For in 2019

2018 was a standout year for gaming. AAA games are in an incredible place right now (for the most part, Todd Howard is still on time out), there was a surplus of phenomenal indies like Celeste and The Messenger, and the industry is holding its breath waiting to see what new hardware awaits us in the coming years.

But now it’s 2019, so naturally, none of that matters anymore. What does matter are the games, and there sure are a lot of them, so without further ado, here are the most noteworthy titles releasing in the next 12 months.

Life is Strange 2

Dontnod’s Life is Strange is widely regarded as one of the best episodic games ever, and its sequel is already off to a strong start, arguably a stronger start than its predecessor. Life is Strange 2 is, at least for now, unrelated to the first, so feel free to jump right in. The first episode is already available, and and the next four will be released over the year. It’s a touching story about two young Hispanic brothers on the run, and it doesn’t stray from political themes. It’s a complex story that we don’t often see in video games, and this is sure to be one people will be talking about more and more as the story progresses.

Resident Evil 2

Originally announced back in 2015, the remake of survival horror masterpiece Resident Evil 2 is long overdue. Capcom has undergone a resurgence over the last two years, revitalizing and reinventing each of its key franchises. Resident Evil 7 brought the series back to its roots after the questionable 5 and 6, Monster Hunter World brought the niche series to consoles and it exploded in popularity, Mega Man 11 was a return to form for the Blue Bomber, and Devil May Cry is finally back. Capcom has proven to the world that it knows what it’s doing again, and everything they’ve shown of Resident Evil 2 looks amazing. The aesthetics, gameplay, and sound are all top notch, and that, on top of the already phenomenal source material, makes this one a surefire hit.

Kingdom Hearts 3

Finally.

Kingdom Hearts 2 was released in 2006. Now, 13 years later, Kingdom Hearts 3 is finally upon us. There have been Kingdom Hearts game since 2, but they’ve seemed to cover every number but 3. 358/2, 1.5, 2.5, 1.5+2.5, 2.8 Final Chapter Prologue, and even 0.2 Birth by Sleep – A Fragmentary Passage, whatever that means. All jokes aside, Kingdom Hearts 3 is real, and it feels good to have a Kingdom Hearts game that doesn’t feel like studying for a calculus exam.

Ace Combat 7: Skies Unknown

Ace Combat games have a small but extremely devoted fanbase. They’re fun arcade air combat games with surprisingly interesting stories and great soundtracks. Essentially, they’re Metal Gear Solid with planes. If that doesn’t sell you on Ace Combat, nothing will. Pre-ordering Ace Combat 7 gets you a digital copy of Ace Combat 5 on PS4 or Ace Combat 6 on Xbox One. There’s also a VR mode for all you PSVR owners out there.

Crackdown 3

The poster child of development hell is finally releasing in February. Announced in 2014 and originally set to release in 2016, Crackdown 3 will finally be in the hands of Xbox gamers on February 15. This entry focuses on destruction on such a large scale that it uses Microsoft Azure cloud computing to make sure everything is destructible. It’s also got Terry Crews, if that’s your thing.

Far Cry New Dawn

Every Far Cry since 3 has come with a spin-off following it the next year that reuses assets and the general layout of the map but with a drastically different theme. Blood Dragon followed Far Cry 3, Primal followed Far Cry 4, and now New Dawn is following Far Cry 5. New Dawn is different in that it is a direct sequel to Far Cry 5, and the game’s existence itself is also a massive spoiler, not that Far Cry 5’s narrative was anything to write home about. New Dawn probably won’t have an award winning plot either, but the shooting will be solid, the setting is gorgeous, and there are moss covered bison and deer with scarlet red antlers. It’s dumb fun, but it’s good fun.

Metro Exodus

After two linear entries, the incredibly atmospheric post-apocalyptic Metro franchise is going open world. Metro games have a way of pulling you into their world, making you use a compass and lighter to navigate and having your gas mask crack and get dirty. Bullets are scarce, and mutants roam the outside world, so people spend most of their time underground in the metro. Venturing outside was always a tense moment in previous Metro games, but more open environments will require planning and vigilance even more so than before.

Anthem

Bioware’s Iron Man Meets Destiny Looting Extravaganza, more commonly known as Anthem, was initially brushed off by many upon its initial reveal as a shameless cash grab orchestrated by EA to get a slice of the Destiny pie, but the more they show of the game, the more unique and inspired it looks. Bioware’s narrative prowess began to show itself more and more, especially in later trailers and the showing at The Game Awards, and now Anthem is shaping up to be not as big a disappointment as people thought it’d be. Of course, nothing is certain until launch, but Anthem went from Destiny clone to its own thing that could actually hold its own against today’s multiplayer offerings.

Left Alive

A Square Enix mech game wouldn’t garner that much attention under normal circumstances, but this is part survival shooter, part mech game, and the team behind it is incredibly talented. Toshifumi Nabeshima, director of Armored Core, Takayuki Yanase, designer of mechs featured in Mobile Suit Gundam and Xenoblade Chronicles X, and Yoji Shinkawa, character designer of the Metal Gear series are all working together on Left Alive. An all star team working with a completely original IP, there’s definitely a lot of potential here.

Devil May Cry 5

After the solid but bland reboot, Devil May Cry is finally back with a new mainline entry. It’s been a full decade since Devil May Cry 4, and it feels good to be racking up stylish combos again. The Devil Breaker system’s disposable arms spice up the gameplay and add a layer of strategy to the combat in which arms you bring with you and which you destroy. A fluid combat system, awesome music, and charming characters make Devil May Cry 5 a must play in 2019. There’s a demo out on Xbox One right now, so be sure to take a break from Forza Horizon 4 and go check that out.

The Division 2

While The Division wasn’t the tactical team-based experience many wanted it to be, it was a solid RPG shooter with interesting ideas like the dark zone that ultimately didn’t pan out in quite the way the developers intended. However, like Ubisoft’s other titles, The Division wasn’t abandoned, and it was elevated to a truly great co-op RPG shooter with an interesting story and a remarkably detailed world that was a joy to explore. The Division 2 looks to be starting off right at the level of quality The Division 1 ended on, and numerous quality of life changes like reducing the sponginess of certain enemies makes The Division 2 a joy to play, and a game you definitely shouldn’t skip.

Sekiro: Shadows Die Twice

From Software, creators of the Dark Souls franchise and Bloodborne, is one of the most talented studios in the industry. Now that Souls is over, From has the freedom to pursue a new IP and free themselves from the formula they’ve used since 2009. The result is Sekiro, a game that looks faster and more fluid than Souls with a focus on stealth, aerial combat, and free-flowing fighting. There’s also a grappling hook, which is a huge plus.

Mortal Kombat 11

There’s not much that needs to be said about this one. Mortal Kombat X was almost four years ago now, and people are hungry for a new Mortal Kombat. A surprise reveal at The Game Awards showed that Mortal Kombat 11 was happening, and very soon. The game is scheduled for April, launching day and date on the Switch, too. It appears classic characters will be a focus for this entry, and character customization will be included as well. More Mortal Kombat 11 news will come at the game’s full reveal event, but as it stands right now, Mortal Kombat 11 is shaping up to be a solid new entry in the series.

Days Gone

There’s not a lot of buzz around Days Gone. Since its reveal, it’s been written off as generic, forgettable zombie stuff by pretty much everyone, but as more and more people have been getting their hands on it, public perception is starting to change, but just barely. The gameplay is where this game shines. Maintaining the bike, scrounging for gas and supplies, and circumventing the truly massive crowds of freakers (the developers are very adamant about not calling them zombies) are the bread and butter of Days Gone, and while there is no shortage of open world zombie games, there hasn’t really been a high budget, quality, AAA open world zombie survival game other than maybe Dying Light, but Days Gone and Dying Light are aiming for completely different experiences. People love to be critical of Days Gone, and the marketing and demos of this game really haven’t helped its case, but just give Days Gone a chance. There are zombie bears, man. Sorry, freaker bears.

Rage 2

Nobody asked for Rage 2. Nobody wanted Rage 2. Rage was good, but forgettable, and it seemed like the only color that game knew existed was brown. It also came out 7 years ago, so the sequel window passed a while ago. However, Rage 2 looks awesome. It’s almost unrecognizable when compared to its predecessor. Much like Far Cry New Dawn, there’s color everywhere, and the game is practically bleeding character. The shooting looks wonderfully satisfying and the new movement amplifying abilities look to complement that perfectly. The development team is also perfect for this kind of game. The minds behind Mad Max and Just Cause teaming up with the creators of Doom to create an open world shooter with lots of driving and destruction? How did someone not think of this sooner?

Crash Team Racing Nitro-Fueled

After the success of the Crash Bandicoot N. Sane Trilogy, this was inevitable. Crash Team Racing is one of the few kart racing games that can stand shoulder to shoulder with Mario Kart and even top it in some aspects. Crash Team Racing Nitro-Fueled also features tracks from the PS2 games, Nitro Kart and Tag Team Racing. Nitro-Fueled looks like it’ll be the definitive Crash racing experience and the best way to play CTR, just as the N. Sane Trilogy was for Crash 1-3.

Shenmue 3

Finally.

Shenmue 3 is similar to Kingdom Hearts 3 in that the last Shenmue came out forever ago. Shenmue 2 came out in 2002, making it a whopping 17 years between 2 and 3. Today, Yakuza has filled the void Shenmue left open, but Shenmue 2 ended on a huge cliffhanger, so that story needs to be finished. Shenmue was famous for its level of detail in its world, but nowadays video game worlds are filled with a mind-boggling amount of details and secrets to uncover. Just look at Red Dead Redemption 2, for example. Hopefully Shenmue 3 will be able to capture the magic the original games had back in the very early 2000’s. It’ll be difficult, but not impossible.

Bloodstained: Ritual of the Night

Castlevania: Symphony of the Night is a masterpiece. Ask anyone who has had the pleasure of playing it and they’ll tell you the same thing. Now that Castlevania has been long forgotten by Konami, Castlevania producer Koji Igarashi has taken matters into his own hands, turning to Kickstarter to fund what he considers to be a spiritual successor to the franchise. Originally planned to release in 2017, Bloodstained was been pushed back to 2018 and now 2019. Ritual of the Night is a spiritual successor to Symphony of the Night, but there was a bonus Bloodstained game called Curse of the Moon that released last year inspired by Castlevania III, and it’s great. A lot of people are wary of Kickstarter games, and they have every right to be after disasters like Mighty No. 9, but Bloodstained is shaping up to be everything that was promised, and Curse of the Moon helps prove the developers love the franchise and know what they are doing.

Animal Crossing

It’s been five years since Animal Crossing: New Leaf released on 3DS, and it’ll probably be six when this new Animal Crossing comes out on Switch. Animal Crossing on Switch was an inevitability, it was just a matter of when. And when Isabelle got announced for Smash, Animal Crossing fans thought that was all Nintendo had to say, but it was a fake out. Animal Crossing for Switch was happening, and so soon, too. The world needs a new Animal Crossing, and everyone will be able to partake in bug catching, fishing, and home decorating sometime this year.

Dreams

This is another game a long time coming. Revealed alongside the PlayStation 4 and officially announced at E3 2015, Dreams is finally coming out sometime this year (hopefully). A beta was scheduled for 2016, and then 2017, and then 2018, and Media Molecule just barely met that 2018 deadline with the beta starting for a select few on December 19 and everyone on January 8. Dreams is the follow up to LittleBigPlanet, letting players create more than just platformer levels, but entire games. Media Molecule also claims Dreams can be used to make films and comes with a complete music creation suite. There’s VR support too, but there hasn’t been much said about it. It’s strange that this game was unveiled at the PS4 reveal event and still isn’t available despite the PS4 being on its last legs, but Dreams should be out in 2019.

Gears 5

Gears of War 4 was a solid entry in the series, but nothing truly spectacular. This was expected, though, as it was the first game in the franchise developed by The Coalition and not Epic Games. Gears 5 seems to be taking the franchise in a different direction, giving Gears of War a much needed change of pace. It looks like it will offer a wider variety of gameplay through vehicles and different locales instead of being a standard cover based shooter.

Fire Emblem: Three Houses

Fire Emblem is back on a console for the first time since 2007. Three Houses retains the same grid based tactical gameplay as the other games but features fully 3D maps and arenas, an upgrade from the 2D backgrounds of the 3DS games. The game’s world is also fully rendered and able to be explored outside of battle, similar to Fire Emblem Echoes’s dungeons but on a larger scale.

Ori and the Will of the Wisps

Ori and the Blind Forest took the world by surprise not only with its tight platforming gameplay and metroidvania elements, but also its gorgeous presentation and graphical style. Ori and the Will of the Wisps is the sequel to the Blind Forest and looks to be more of what people loved about the first Ori. It’s breathtaking, the orchestral score is sweeping and beautiful, and the gameplay looks solid.

Marvel Ultimate Alliance 3: The Black Order

Marvel Ultimate Alliance 3 took everyone by surprise. A sequel to a Marvel series that has been dormant for a decade, and it’s published by Nintendo and developed by Team Ninja? While it may sound like someone drew those names out of a hat, Ultimate Alliance 3 is real, and it looks like it’ll deliver the same Diablo-esque combat and cooperative gameplay that is right at home on the Switch.

Pokemon

A fully fledged mainline Pokemon game is scheduled to come to the Switch sometime this year. While the Switch already has a Pokemon game in the form of Let’s Go Pikachu and Eevee, those aren’t the mainline games that were promised. The new games will likely be the eighth generation of Pokemon and feature a more traditional experience instead of the more beginner friendly approach of Let’s Go.

Skull and Bones

When Assassin’s Creed IV: Black Flag was released back in 2013, a lot of people liked the pirate parts of that game and didn’t really care for the assassin parts of that game. Skull and Bones is just the pirate part of Black Flag, but fleshed out into its own game. Unfortunately, players cannot leave their ships and explore islands like in Black Flag, but the naval combat and gameplay have been expanded upon and improved. The game is primarily a cooperative or single player experience but there are “uncharted waters” where PvP is available, similar to The Division’s dark zone.

Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order is a Star Wars game being developed by Respawn, the studio behind the phenomenal Titanfall 2. Not much is known about this game other than that it is slated for late 2019.

Untitled Goose Game

Untitled Goose Game is the actual name of the game, not a working title. Untitled Goose Game is a stealth game, believe it or not. You play as a goose, and you are let loose to cause mischief in a small town. It sounds wonderful, and it’s out this year.

Doom Eternal

Doom 2016 is such a fantastic shooter. Nobody expected it to turn out as good as it did. It was the first game to follow Bethesda’s anti review copy policy, and people thought it was indicative of the game’s quality. It turns out the game was extraordinary and the review copy thing was unrelated. Doom Eternal is the sequel, and this one is set on Earth, just like the original Doom 2: Hell on Earth. This one has an energy sword and a grappling hook. It’s also coming to the Switch. It’ll be good.

The Outer Worlds

Obsidian Entertainment are the go to guys when it comes to RPGs. They made the incredible Fallout: New Vegas, the wonderful Star Wars KOTOR 2, and the Pillars of Eternity series. The Outer Worlds is their newest creation, a first person shooter RPG that looks like Fallout meets Borderlands. The reveal at The Game Awards was awesome and it was pretty much all everyone was talking about afterward (besides Joker being in Smash). Obsidian knows how to make a good RPG, and the Outer Worlds is one of the safest bets for 2019.

All of these great games in pretty much the first half of the year. There isn’t really anything dated for Q3 or Q4 yet, so there are still many more surprises to come. Did we miss anything big this year? Any indies we should keep on our radar? Let us know down below, and be sure to stay tuned to Circle Square games.

Best Fishing Minigames of 2018

2018 is coming to a close, and man, what a year for games. Sony’s first party exclusive lineup was bolstered with another handful of critically acclaimed titles, Microsoft acquired a ton of new studios, and the Switch got a Pokemon game and a new Smash game. With the end of the year comes discussions of things like “best soundtrack”, “best RPG”, or “game of the year.” We’ll leave those to Geoff Keighley because we’re here to talk about what really matters: fishing minigames. 2018 really was the year of the fishing minigame, and there was such a wide variety of fish to catch and lines to cast, leaving no virtual angler disappointed. Without further ado, here are the absolute best of the best fishing minigames that graced our consoles this year.

5. A Way Out

A Way Out’s fishing is relegated to a small portion of the game. It’s short and incredibly simple, landing it a spot at the bottom of this list. It does make interesting use of the game’s forced co-op, though. One player has to splash to scare the fish toward the other player so they can stab one with a makeshift spear. You only get one each, and then you have to leave. A Way Out is full of varied and fun minigames, but its fishing segment is sadly the weakest of the bunch.

4. Yakuza 6: The Song of Life

Yakuza games have a reputation for their wacky side content, and Yakuza 6 is no exception. The Song of Life has stellar minigames, from a baseball management sim to karaoke to, of course, fishing. Rather than fishing with a rod, in this entry, Kazuma Kiryu dons diving gear and gets up close and personal with the creatures of the deep, armed with an oxygen tank and a speargun.

Yakuza 6’s fishing minigame earns its place among the angling elite because of its unique execution. Instead of some variation of casting, waiting, and reeling, Yakuza 6 lets you play a first-person rail shooter, complete with bonus pickups and boss battles. It even has a progression system, allowing you to unlock better spearguns and increase your lung capacity on repeated attempts. What really sets this game apart is how it weaves the fishing into the core gameplay. Completing certain substories and side quests will unlock new fishing locations and even exclusive spearguns. It drags you back into the depths to hunt down more piscine prey, and it gets better every time.

3. Far Cry 5

Far Cry 5’s fishing minigame is pretty standard. You have your rod, you cast, you wait, and you reel. It doesn’t do anything particularly exciting, but it’s a solid execution of relatively safe ideas, just like the core Far Cry experience. It doesn’t hurt that the game’s environments are beautiful, and the sound design is exceptional. 

That’s not to say Far Cry 5 doesn’t have any substantial fishing content. There are established records for each type of fish, and turning in fish that break these records will get you rewards, eventually culminating in the elusive Old Betsy fishing rod. There’s also a fairly interesting side quest involving a legendary fish known as “the Admiral”. Co-op play is a bonus as well, letting you and a friend cast your lines side by side in the ultimate bonding experience. For a good time with bait and tackle, look no further than Far Cry 5.

2. Monster Hunter World

Monster Hunter World, much like our ancestors, features hunting and gathering as its two core pillars. Fishing falls into the gathering category, and it plays a significant role in making sure hunters are properly outfitted for their escapades in the Ancient Forest. There are several different types of fish in Monster Hunter World, each incredibly useful. Sushifish reward players with rations and herbal medicine, integral to fighting off hunger and poison during a hunt. Whetfish scales can be used to sharpen weapons faster than a traditional whetstone, which can mean the difference between life and death in a fight. Goldenfish are an easy way to make a quick buck, opening up the budget for more expensive and useful support items.

Monster Hunter World also has a pet system where players can use a net to capture small creatures to keep in their rooms. This system also applies to fish, letting hunters store their most prized fish in an aquarium. Part of the joy of fishing is showing off your trophies. Monster Hunter World is one of the few games that lets you do this, and the game’s focus on multiplayer makes comparing catches all the easier. An emphasis on gathering and crafting keeps fishing a core component of Monster Hunter World’s gameplay loop, and it remains incredibly satisfying even a hundred hours in.

1. Red Dead Redemption 2

Red Dead Redemption 2 has the best fishing minigame in recent memory. Everything about it is sublime. The game’s world is massive, leaving players with no shortage of options when it comes to fishing locales, whether they prefer the streams outside Valentine or the Saint Denis docks. Each of the game’s 15 species of fish inhabit different ecosystems and prefer different bait and lures. Each species also has a legendary version that will take patience, preparation, and skill to catch.

Part of what makes Red Dead Redemption 2’s fishing so great are the game’s visuals. It’s not hard to see that Red Dead Redemption 2 is a good looking game, but taking a boat just off the shore in the early morning, watching the sun rise over a foggy horizon with your line in the water is such a special moment every time. From moonlit casting at a lake in the mountains or evening angling near Blackwater, there’s an overwhelming sense of peace and serenity no matter where you cast your line in Red Dead Redemption 2. 

However, what Red Dead Redemption 2 nails most about fishing is companionship. Fishing is a bonding experience, and bonding with Dutch’s gang is a key component of Red Dead Redemption 2’s narrative. Sometimes gang members will ask Arthur to go fishing with them, and they’ll share stories and advice, lines bobbing in the water without a care in the world. Fishing is also available in Red Dead Online, letting you experience companionship with your real life companions, making some much needed money in the process.

Red Dead Redemption 2 gets so much right, and the fishing absolutely does not get the credit it deserves. That’s why we’re crowning it the official Circle Square Games Fishing Minigame of the Year for 2018.

Super Smash Bros. Ultimate Will Soon Be Playable at Store Kiosks

A playable demo of the highly anticipated Super Smash Bros. Ultimate will soon be available at Best Buy Nintendo Switch kiosks.

In response to Twitter user @ChaseJ_T, Best Buy confirmed that a Super Smash Bros. Ultimate demo would be rolling out to their store kiosks very soon. Eager fans have already flocked to Best Buy stores to see if the kiosk had been updated with the demo, but very few stores had it installed. It should be available within the week, and although it’s very likely, it’s unknown if it will be available at other stores.

The demo reportedly features the entire roster of fighters, including the newly revealed Ken and Incineroar.

Super Smash Bros. Ultimate will be released on December 7, 2018 for exclusively for Nintendo Switch.

How the Grinch Leaked the Smash Ultimate Roster

A recent rumor stated that Super Smash Bros. Ultimate would be getting another new character in the form of a Square Enix representative, which many believed would be Geno from Super Mario RPG: Legend of the Seven Stars. According to a new leak, this looks to be true, but what people didn’t see coming were the six other newcomers.

Earlier today, images surfaced of what appeared to be the final artwork displaying the entire roster of Super Smash Bros. Ultimate. Not only is Geno present, but also Shadow the Hedgehog, Banjo-Kazooie, Isaac from Golden Sun, Ken, Mach Rider, and the Chorus Kids. The image was initially shared on a Snapchat story that was quickly deleted, but not before someone saved it.

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While this may just be an elaborate hoax, multiple signs point to this actually being real. The image was shared by an employee of a French print company that specializes in media advertising and promotional material. The employee’s name was visible in the Snapchat video, and he was identified as Eric B. Fans then found Mr. Eric B’s LinkedIn page and pointed out that he cited Bandai-Namco, developers of Ultimate, on it. The page has been set to private as of now.

The image of the complete roster was very blurry, but being a screenshot of a Snapchat story, you can’t expect it to be crystal clear. Some have also pointed out that the image might not be a large poster or some other kind of promotional piece as most thought, but rather an armband, which would explain the blurriness.

What really corroborates this leak, however, are the never before seen materials. An large image of an empty version of the Battlefield stage can be seen, and Nintendo hasn’t shown that before. There were also multiple promotional items for the upcoming Grinch movie that haven’t been released yet. If they’re legitimate, this would prove that the leak did in fact come from a marketing company and that these are completely real. While the Smash leak itself seems pretty legit with all the evidence, it’s the Grinch promotional materials that’ll be the damning evidence if they’re real.

Super Smash Bros. Ultimate will launch on December 7 exclusively on Nintendo Switch.

Fortnite Adds Tournaments and a New Vehicle

It’s Tuesday, and that means it’s patch day. Fortnite version 6.10 is here, and it makes some considerable changes to the game.

The first of which is the Quadcrasher, an ATV that seats two people. Unlike the ATV and shopping carts, the Quadcrasher is fast and meant to get you and a friend across the map in a hurry. Tournaments are the other new addition in today’s update. Tournaments are open to everyone, regardless of stats and skill levels, and they allow players to compete with others with similar skill levels.

You can check out the full patch notes below.

disco-domination-LTM-how-it-works.jpg

LIMITED TIME MODE: DISCO DOMINATION

Summary
It’s time for the ultimate dance-off. Dance Floors have spawned around the Battle Royale island. Take them over by clearing out any enemies and then dancing to raise a disco ball up from the floor. The team that fills their meter the fastest by capturing and defending the dance floors will win the match!

What’s New?

  • Reduced all bandage spawns by 50%.
  • Removed all Common weapons.
  • increased the variability of where you can spawn by 30% along your sides storm circle.
  • Brought in the side dance floors closer to the Storm edge.
  • Reduced max respawn distance by 20%.

WEAPONS + ITEMS

  • The Port-a-Fortress has been disabled as we work to resolve some issues related to this item.
    • Drop rate for Port-a-Fort increased from 3.05% to 4.89% while Port-a-Fortress is disabled.
      • The goal is to keep the drop rate of Port-a-Fort the same as if both items were enabled to help with the completion of Challenges.

Bug Fixes

  • Guided Missile no longer fires the wrong direction
  • Players will no longer permanently attach to a Supply Drop when grappling to it.
  • Attempting to fire while reloading the Double Barrel Shotgun will no longer interrupt the animation.
  • Weapon equip animations no longer skip when simultaneously attempting to sprint and target.

GAMEPLAY

  • Quadcrasher
    • Seats two players.
    • You build boost just by driving. Unleash that speed with the hotkey once you’ve filled your boost meter.
    • Smash through buildings while boosting.
    • Boost off ramps or cliffs to catch sick air.
    • Launch players into the air by smashing into them.
  • You can now view and change Edit Controls separately from Combat and Build Controls in the controller menu.
  • PS4 controller lighting will match player marker color.
  • You can now set building mode sensitivity for controllers in the options menu. It is a multiplier on the default controller sensitivity and allows up to a 2x increase.
  • Controller sensitivity slider in the options menu now allows for more than 10 values.
  • Added an option to Builder Pro that allows for building as soon as you switch to the piece, instead of selecting first and then placing. This allows for faster building without a preview.
  • Added an option that allows for edit hold timing to be adjusted.
  • Opening the Emote Picker with a controller will happen when the button is released, while holding the button will replay the emote that was last played.

Bug Fixes

  • Fixed inconsistencies with the damage trap not triggering properly.
  • Allow slight movement when using a consumable with Sprint by Default enabled. This will help match how it works without Sprint by Default enabled
  • Fixed problem with character orientation getting stuck after falling off the island in a vehicle.
  • Glider Redeploy now functions properly in game modes that support this feature.
    • This will solve the issue that was causing the deploy prompt to not appear as well as preventing players from deploying their glider when jumping from a sufficient height.

EVENTS

  • Tournaments can be found inside of the new ‘Events’ tab available in game.  This tab will host a variety of online competitions which are open to everyone.  Jump in and explore!
    • Each tournament has a series of scheduled dates and times that the competition will be run. A carousel of all upcoming competitions and times will be available for browsing, so you can plan and practice.
    • Every scheduled session is a completely clean slate with all players starting on an equal footing at the beginning of play.
    • Compete over the course of several hours to earn points by eliminating multiple opponents or surviving against the competition.
    • Players are matched against opponents with similar scores during the session.
    • Score enough points during any scheduled event session and you’ll earn a golden pin for that tournament!

PERFORMANCE

  • Weapon replication optimization for dedicated server to reduce load during rapid weapon switching.
  • We’ve made CPU performance optimizations on Switch across all threads. This results in a smoother gameplay experience and fewer hitches.
  • Improve multi-threading during heavy physics simulation.

AUDIO

  • Celebrate with style. The music selected in your Locker will now play after getting a Victory Royale!
  • Remove the Doppler effect from the audio when players are gliding.
  • Added an in-air loop to Grenade Launcher projectiles so you can spatialize where they’re coming from.
  • Improved Grenade Launcher bouncing audio.
  • Reduced volume of medium-range Grenade explosion sound.

Bug Fixes

  • Cube ambient sounds no longer randomly play in the middle of matches.
  • Sequential explosion sounds no longer interrupt each other.
  • Added missing audio to the Compact SMG and SMG medium/distant fire sounds.
  • Audio ‘pops’ no longer occur when emote music loops.
  • Re-added the audio cue that plays before a new wave of Supply Drops start appearing.

UI

Bug Fixes

  • Fixed some touch issues for the controller mapping screen on Switch.
  • Fixed a bug where the player’s banner in the top bar would not update when changing the banner in the locker.
  • Made the reticle hidden when skydiving.
  • Fixed issues with the display of the on-screen map and inventory inputs.
  • Fixed issues with touch functionality on the map for the Nintendo Switch
  • Resource buttons no longer cancel auto-run.

ART + ANIMATION

Bug Fixes

  • Cosmetic items that change in some way over the course of a match are now marked as “Reactive” in-game (e.g., a harvesting tool that changes as you get eliminations).
  • Fixed visual display issues with cosmetic music items..
  • Animation pops no longer occur while in the air after using the Chiller trap.

REPLAY SYSTEM

Bug Fixes

  • Fixed an issue causing the first replay not be selected in the replay browser.
  • Fixed the nameplate distance slider not working.
  • Fixed an issue where firing guided missiles would start with the camera facing the wrong way in replays.

MOBILE

  • Major performance improvement for devices running Android 7 or earlier.
  • Memory improvements on iOS devices.
  • The first weapon you pick up will now auto-equip itself on mobile.
  • Touch control input now has smoothing enabled.
  • Tapping selected buttons on the build quickbar will once again build the selected build piece.
  • All elements in the Mobile HUD should now be placeable/movable in the HUD Layout Tool.
  • Updated visuals for independent Quickbar slots in the HUD Layout Tool.

Bug Fixes

  • Drag and dropping on the Quickbar will no longer select the thing you drag. Players can now adjust their inventory without interrupting other actions.
  • Fixing a bug causing some touch input to fall through the settings screen to gameplay.
  • Fixing edit button visibility issues when crouching on Mobile.

New Nintendo Switch Model Reportedly Coming Next Year

According to The Wall Street Journal, Nintendo is planning to release a new verison of it’s console-handheld hybrid next year.

Sources told the publication that active discussions are underway about new hardware and software functionality and the costs to implement them in a potential redesign. Sources also indicated the new Switch model could arrive in the second half of 2019, and maybe as early as summer.

While this isn’t a Switch 2 or anything like that, it could still be a substantial upgrade over the existing model. Some features on the table include an upgraded screen closer to those found in “more recent smartphone LCDs” and an increased battery life. Of course, price is still a limiting factor, so don’t expect a high-end OLED display or a significant boost in processing power.

Regardless, it will be interesting to see what exactly Nintendo has in store for the first revision of its smash hit console.

 

 

Fortnite Cross-Play Comes to PS4 Today

Sony is finally backing down on their anti cross-play stance starting with Fortnite.

In a post on the PlayStation Blog, John Kodera, President and Global CEO of Sony Interactive Entertainment said that “following a a comprehensive evaluation process, SIE has identified a path toward supporting cross-platform features for select third party content.”

“The first step,” continued Kodera, “will be an open beta beginning today for Fortnite that will allow for cross platform gameplay, progression and commerce across PlayStation 4, Android, iOS, Nintendo Switch, Xbox One, Microsoft Windows, and Mac operating systems.”

The cross-play debate was set in motion earlier this year when Fortnite was released on Nintendo Switch during E3. Fans quickly discovered the bad news: if you had played a single game of Fortnite on PS4, you couldn’t carry over your existing account to Nintendo Switch. All your skins, dances, and battle pass progress was locked behind Sony’s wall.

“Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players,” Kodera explained. “In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.”

Epic Games was commented on the situation and told players what they can expect in the coming months. Players will be able to unlink a console from a Fortnite account in the coming days, and in November, an update will be released that will players to merge accounts if they created a secondary account to play on another platform.

For many years, people have dreamed of being able to play with their friends on rival consoles. Today, that dream is finally a reality.