Destiny 2’s Trials of the Nine Will Not Be Returning Anytime Soon

If you’ve been waiting for the return of Destiny’s notorious PvP mode, prepare to wait a lot longer.

Bungie, the developers of the franchise, announced that the Trials of the Nine crucible mode will be taking an extended vacation until further notice. Admitting to the dissatisfaction of the game mode in the second iteration, Bungie has decided the best course of action is to further delay its return:

“With the introduction of Trials of the Nine in Destiny 2, we made a few changes to the formula which never really hit the same mark…Until we have a solid prototype for a pinnacle PvP endgame activity, Trials is staying on hiatus indefinitely and will not return over the course of the next few seasons. When we have those new plans ready, we’ll be sure to share them with you.”

This news came as both a shock and unwelcomed surprise as players anxiously waited for Trials to return. While no set date was ever given by Bungie, many anticipated a return of the PvP mode sooner than later. Prior to the launch of Destiny 2: Forsaken, Bungie made a series of announcements detailing their plan to rework some of the systems and features the game currently offered, with Trials being the most noteworthy. With the fate of Trials remaining to be seen, long time fans and players of the title have taken to social media to voice their displeasure.

Leading up to its launch in May 2015, Bungie introduced Trials of Osiris as a new PvP experience and changed the franchise for the better. Placing guardians in a unique 3v3 elimination mode, players went head to head in hopes of achieving the ultimate victory: securing 9 consecutive wins to visit the elusive Lighthouse. Additionally, players were able to obtain unique gear and weapons that doubled as trophies to symbolize their achievements. This format was changed during the launch of Destiny 2, which renamed the game mode to Trials of the Nine, among other changes that were initially accepted but later rejected by the community.

One infamous change was the inclusion of a short cut scene that highlighted the teams and their loadouts prior to the start of the match. While these introductions were initially accepted as they removed the need to navigate through menus to see what your opponents were equipped with, they were later rejected by the community as time went on. Although still helpful, the absence of a “skip” option brought frustration to players, especially to those that were that were being matched with the same rivals and found the clip to be repetitive and unnecessary.

Another change that affected the game mode was a change in the process of obtaining the elusive Trials gear and weapons. As an effort to double down on their plan to integrate more clan features within the game, Bungie allowed players to essentially obtain Trials gear without having to ever play a match. By joining a clan, members that were skillful enough to win 7 matches without obtaining 3 losses allowed for the whole clan to receive a “Trials Engram”, which would contain either an armor piece or a weapon. Due to excessive feedback, Bungie affirmed to the Destiny community that Trials gear should only be obtained by participating in the game mode and rolled back this feature.

While the absence of a Trials game mode will continue to be felt, the effects of Bungie’s decision to further delay its return will soon been revealed in the coming months. Since its introduction, the game mode has helped the Destiny franchise in times of content drought and provided players with a recurring challenge every week. With future content coming on March 5 during the “Season of the Drifter”, we’ll have to see if that content will bring a similar challenge and engagement to the game as Trials once did.

Do you miss Trials? Does Destiny need a mode like this to maintain its playerbase? Be sure to let us know down below, and follow us on Twitter for quick and easy updates.

Author: Diego Perez

Diego Perez is a freelance writer based in Arlington, Texas. Although he's working toward a degree in Telecommunication Media Studies at Texas A&M University in College Station, Texas, Diego spends his free time playing and writing about games. He's been writing about games for over two years at this point, and his work has been published at websites like The Outerhaven and Attack of the Fanboy. When he's not playing games, he's talking about games, and Diego does both a lot.

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