Xbox Live is about to get a whole lot bigger.
Spotted by Windows Central, the GDC scheduling website shows a reveal event planned for next month’s conference.
“Xbox Live is one of the largest, most engaged gaming communities on the planet with decades of experience providing managed game services to developers that save you time and unlock all of the social and engagement features that players love.
Now Xbox Live is about to get MUCH bigger. Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK.
Get a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs.”
Xbox Live logins on non-Xbox platforms are nothing new. Players can play Minecraft on their Switch with their Xbox Live account right now if they wanted. However, this marks the first time Xbox Live services, like achievements, game history, friends lists, and clubs will be available on other platforms. The integration goes beyond first party Microsoft titles too. Playing a game like Warframe on Switch would allow you to earn Xbox achievements, for example.
This falls in line with Microsoft’s recent strategy of making the Xbox less of a single console and more of a service platform that reaches a wide range of devices. Game Pass, the expansion of Xbox Live, cross play, and the upcoming Project xCloud are making Microsoft the poster child for service-based gaming, and the effects of this will certainly be felt throughout the industry in the coming years, especially with the next generation of consoles nearly upon us.
GDC 2019 begins on March 18 and runs until March 22. Expect big news from Microsoft there.
What are your thoughts on Microsoft’s recent services? Will other companies follow suit with a larger focus on cross play and streaming platforms? Be sure to let us know down below, and follow us on Twitter for quick and easy updates.